We begin this episode’s third and final session with our severely scorched and wounded heroes ushering their rescued slum folk prisoners over the dead bodies of a pair of Selirathian flame serpents and into rift in the city’s bedrock as they made good their jailbreak of the Mordant Hand’s Wall street barracks.
Having just completed their second fight of the night our heroes had achieved a milestone, with all the good stuff that brings. They were however in desperate need of a chance to take a breather and salve their wounds. They deemed it unwise to stop within the boundaries of the barracks complex, given that the alarm could be raised among the mercenaries above at any moment. Instead they trod the loose soiled path down into the underground rift to which the back end of the Hand’s smuggling tunnel had led them. Cheshire and Niveus Corvus (I think) led the way.